There’s a new Dev Diary up at filenotfound.studio, this one delving a bit into the structure and rules of the game, at least from a high level. Everything is subject to change due to play testing, and we’ll have our first play test report coming soon, but I thought I’d at least share this latest update for everyone.
I’ve been hinting at this for a while now, and I guess this is as good a time as any to let the cat out of the bag. Patrick, Alistair, and I are creating a card game based on the Rise of Cithria series, in conjunction with FileNotFound.Studio, a creative venture I’m also involved in.
Most of the details will be going up on the FileNotFound site, but I’ll be sure to share them here when they come up, just to help avoid web whiplash (although visiting both sites is greatly appreciated). But the basic gist of things is this: we’re scheduling play tests with various groups in the Dallas area and working on some initial art for the cards.
The end goal of this project will be an attempt at crowd funding, something like Kickstarter or GoFundMe, so we can afford the rest of the artwork and the packaging to make this thing official. If anyone reading this is interested, be sure to reach out to me at firstname.lastname@example.org and I’ll put you on an email list for potential donors. Or you can just ask me questions and stuff. Either way, I’ll appreciate the attention!
Oh, and as always, here’s a picture of a pug puppy.
First of all, yes, it’s been well over a year since I’ve posted anything on this site. Having a toddler who is also a productivity vampire will do that to ya. But, it’s a new year, he’s off to a new school, and I have a few minutes to actually post an update, albeit a short one.
The tldr; version is – I updated the site because I’ve decided to retire from my writing vacation. Not really a vacation. More of an exile from any sort of constructive or creative work. But the itch to tell stories is back and I’m officially spending at least a small portion of each day getting back into the swing of things, and the lucky projects are the long-awaited Cithria Book 5 (tentatively called The Exodus) and a new book series called Goblin Hunter.
I’ll have more details on both soon. Needless to say, work is happening, and I can’t wait to get some new books in front of your eyes!
By Kris Kramer
A Rise of Cithria story
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I see everything now.
For eons, I ruled a domain void of light and color, consigned by my jailers to a place where darkness bred horrors too twisted to imagine. I knew no peace, because my subjects screamed and wailed in terror, begging for release from their hellish existence. I felt no warmth, for there was none to be had in a realm without soul.
My world was dark. Lonely. But it was my home.
Then the lights appeared. They came to me like distant stars twinkling through the veil of a night sky, a comparison I’d forgotten until a short time ago. They never lasted long, many times winking out of existence before I could reach them with my clumsy and overeager hands. But still I sprang at each new light, desperate to discover what treasures lay hidden beyond. Occasionally, I found one that lingered long enough for me to finally see what I’d so long been denied.
A glimpse into another world.
I exulted at the chance to stare through these windows into the minds of creatures who lived and breathed and died under clear blue skies, walking on soft green grass, surrounded by others of their kind. They laughed by roaring fires, the light gleaming off of their metal clothes and tools. They ate hot food and drank frothy cold drinks with each other, praying, crying, touching each other’s warm skin. They stopped to watch water running through a brook, or down a waterfall. They smelled colorful flowers and danced to cheerful music. They stared at the distant horizon, or gazed at the night sky, which reminded me too much of my own world, but also gave me a sense of camaraderie with people I did not know.
Through these windows I watched, and heard, and felt, and experienced what it was like to be part of this beautiful new world.
And I envied them all.
They call them dreams. As they slumber, they imagine their own world in their minds, but with a twist. Some things are less, others are more. They describe it as a warped mirror, an imitation of their own reality. Others believe them to be visions of the future, or lessons from the past.
For me, dreams are unadulterated joy.
I slip into those dreams, and I look around in awe, like a child watching a prism. But just like a child, I start to touch things, and when I touch things, they change. They grow black, diseased. They crumble. They twist into something that induces terror in the dreamer’s mind, and delight in mine. When I do this to their dream, they give it a different name.
I was clumsy in my first attempts, but after some time I knew what to look for, and I slipped from dream to dream with practiced movements and effortless grace. But still, they faded away so quickly that I never managed to truly know the people of this world.
But then, something changed. Thousands of new dreamers appeared to me, all at once, and they didn’t wink away after a few moments. I’ve learned much about these new dreamers. They come from all corners of an island called Caldera, though a few have different names for it. Andua. Sudmark. Elegant names, and fiercely espoused by the people who live there. I know the island well. I’ve seen its great cities – Corendar, Tan Arbrel, Casuuld – as well as its villages, where people live and work and farm. Some train their bodies to use weapons, so that they can slay their enemies. Others tap into The Remains, which they call magic, and they use it to reshape their reality, just as I reshape their dreams. But one thing common to them all is war. They prepare for it, fear it, embrace it, despise it.
These are not their dreams, though. Not dreams of their own making. Merely a facet of their thoughts that works to keep them docile in their reality. An interesting trick, and one I make sure to remember.
Some of them use their magic to create dreams for others, keeping them imprisoned in their own minds. They call themselves Nameless, although many of them have a name, a holdover from the laws of their gods who, strangely enough, do not dream. Ever. These Nameless learned the magic from an outsider, a trick called Domination, and they’ve cultivated it ever since.
I care little for their motivations, only that they are successful.
They do not understand the pleasure they’ve given me. I visit each one, careful not to touch anything. I only observe, searching for the handhold that lets me grab on and stay. The strong ones can throw me out of their dream, no matter how much I hold on. The weaker ones submit to my touch, but only if I come to them in a form they can accept. Then, I can do what I want, and stay as long as I choose, and the longer I stay, the more I learn.
At first, I wanted only to join them, to live amongst them in a world full of light and color. But would I have power in their realm? In their dreams, I can do as I wish. Would I be as powerful if I had substance? I did not know the truth of this question, though I suspected the answer to be promising. I needed to find a way into their world, and I would have to do so through the dreams. But people only dream when they’re asleep, or unmoving. Useless to me in my endeavor. But I did not give up, and after much searching, my persistence was rewarded.
I discovered a way to stay with them, even after the dream ended.
Her name was Alayna. She was the last one I tested before finding my true way into their world.
My journey had taken me through a large number of soldiers and their holy men, Calderans who called themselves Esteran mostly. Some of them were priests who worshipped a goddess with no name, and learned magic that let them heal and strengthen their fellow warriors. They came from other areas, lands with names like the Red Hills, Venria, Brinwall.
Alayna was a priest from a place called Breakwall, the name for both a town and the castle that lorded over it, in a county called Artora. Breakwall was close to Corendar, the gleaming white city I’d seen in so many other dreams, the city that lured me like a moth to a flame. Alayna had visited there, and she dreamed of it again when I found her. That’s what drew me to her initially, the chance to revel in the glory of Caldera’s magnificent capitol city.
But it was Breakwall that made me stay.
“You’ll never amount to much out there. The Didachs will treat you like a commoner.”
The words of Alayna’s friend, Violet. She was angry, and she showed it through insults and derision. A common trait of these people. In her dream, Alayna walked through a garden in Corendar with her friend, sharing last words before leaving to join the Church that was ever-present in the dreams of many Calderans.
“How I’m treated doesn’t matter to me as much as how I treat others. That is the way of the Church and its healers.”
“Pathetic.” Violet’s anger grew. She craved power, and control. Alayna did not. Perhaps that’s why I was intrigued by her. “The Church is the refuge of peasants and lesser born. Why would you associate with that?”
“Because I enjoy helping people.”
Alayna blamed the other girl for her troubles. They were friends once, but no longer. Violet had become distant and petty once the carefree days of childhood left her. Alayna, meanwhile, had seen the horrors of the world and wanted to mend the scars her people scratched upon it. The enmity between them drove Alayna away from their home, to this cavern, where she healed the soldiers fighting their war against Andua and a place called Bergmark. I reached out with my hand, caressing the tension between the two girls as it writhed between my fingers.
“Helping yourself, I think.”
“Violet! How can you say that?”
“Who’s really benefitting from this, Alayna? People who deserve to die already, or you, who gets to think she’s saving the world? The Goddess Reborn.”
Alayna’s eyes somehow grew larger, and she saw her friend in a new light, one that revealed every dark spot in Violet’s heart. Something about that look intrigued me, and in my race to understand it, I became Violet. I wanted to see Alayna’s eyes on me, and feel her wretched disgust with what her friend had turned into. Humans despise that feeling, but to me, every emotion they experience is the sweetest dessert.
“Who are you?”
At first, I think she’s asking the question of Violet. But then I realize the truth. My touch has corrupted the vision, and Violet is now something less than human. Alayna has seen through the illusion. Few people are so quick to sense my intrusion. She’s much stronger than I thought.
I am Violet, I told her. I am your friend. Love me, as you do her, and you will see the truth.
Alayna backed away, and the garden around her disappeared. Suddenly, she was back in that cave, only now the torches on the walls rage, spewing torrents of flame all around us.
“No,” she says, reaching for the sword that suddenly appeared at her side. “You’re lying. You’re not Violet.”
My touch is now toxic for her. Stone rises from the floor between us as her will pushed me away. She’s exceptionally strong in this realm. I break it apart as fast as it comes, but we both know the effort of taking her is too much. Not when there are so many who will embrace me far more willingly. The image of Violet fades away, and as I drift off to my realm, I show her my true form. Her panic is palpable.
“You’re a-a-a monster!” she screamed. “A nightmare!”
Yes. Nightmare. That is not my true name, but it is a name I embrace, for you have given it to me. You and your people, who perform for me, and provide the only light in my world, have bestowed upon me a title reserved only for the most fearsome of things.
That is what you think of me. Therefore, that is what I will be when I find my way through the dreams and into your world. Where I will stay. And where you will know me as a new god.
“No! You’re not real. Your words are lies!”
I am not real. But your fear is. The terror that claws its way into your heart is no less true than my words. I am not in your world, but I will be. All I must do is find a suitable host. And now I have.
“What?” she asked. “What does that mean?!”
I left her, retreating back into my domain slowly, so I could hear her screams as she begged to know who I would take next.
She would figure it out soon. But by then, she would be too late.
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Some of you may have noticed (maybe not some. Maybe a few… or just me) that we weren’t at the Sci-Fi Expo this past weekend. We made that decision a while back, due to Patrick’s baby being due right around that time. Little did we know she’d be born a month early and we probably could have made the show, but I’m kinda glad we took the weekend off. I saw my daughter dance, I caught showings of Deadpool (awesome) and Hail, Ceaser! (okay) and I had a nice Valentine’s Day dinner with my wife. We made the most of playing hookey.
I say it that way because we’ve been at every Dallas/Irving show since the beginning of 2013, so it’s weird to not be there and know other people are. Especially when this is the show that somehow makes national news (thanks Stardust!). We’ll be back for the big one in May/June in downtown Dallas, but since my own child is due around that time, it’s looking like that might be the only show we do all year. No Comicpalooza in Houston, nothing in Austin or San Antonio or Oklahoma, and probably not even the smaller ones here in town. Babies have a way of monopolizing your time, and we don’t have a ton of new releases ready, anyway. I’ll do a Coming Soon post in the next couple weeks, to highlight what we’re all working on (and by all, I mean my writing buddies from www.the4threalm.com) and what may be coming out in the near future (hint – CITHRIA SHORT STORIES!!!) but in the meantime, most of us are bunkering down and doing some child-rearing while mixing in a bit of writing here and there.
However, in honor of the Sci-Fi Expo (or Dallas Comic Con or Fan Days or whatever the hell it’s called these days) that we unfortunately missed, I wanted to repost something Patrick wrote a few years back. It’s a great little article about Comic Cons in general, and how they always engender some fantastic times, simply because we’re all there to have fun, and to let our inner geek out. I always like going back to this post after a good show, so I thought I’d throw it out there again, just in case we have a new reader somewhere.
Reposted from – http://the4threalm.com/2013/05/20/comic-camaraderie/
Kris Kramer, Alistair McIntyre and myself just had a very successful weekend at the Dallas Comic Con. Not successful in that we’re all now super famous and can quit our day jobs, but we all left feeling incredibly positive about the whole thing. But I don’t want to write about our personal experiences at the Con, I want to write about what really happens there.
Every time there’s one of these big comic book conventions, various late night talk shows or radio programs always try to make fun of the nerds that dress up and pretend to be the characters they love. Now, I’m not bashing that, because they’re usually pretty funny; but they miss the point of why these people do it. They don’t do it to feel like they’re a super hero, they genuinely do it to entertain other people. Most of them take great joy in it.
When you see a whole family dressed up like the Super-family (and I mean they went all-out on the costumes) and having to stop every five feet so someone else can take their picture, they’re doing that for other people. They’re trying to get to another booth to check out the vendor’s wares, but they happily indulge every stranger that comes up to them. Another little girl, that couldn’t be more than four and dressed like Supergirl, was striking her pose as soon as someone got their phone out. I’m sure they like the attention, but they also know that most everybody there actually appreciates their efforts.
There’s a sense of happy camaraderie at these things that I don’t think you can find at any other kind of convention. Political conventions are often tainted with angry extremists from either side, and seem to be brought together only to stand against the other side. Literary conventions get split into groups, and there’s always a few folks there that think their tastes are somehow more refined than yours. But comic book conventions are a different breed. Even the Star Wars and Star Trek fans get along. The steampunk cosplayers seem to have no problems at all with the zombie crowds. It’s a menagerie of classes co-existing on a level unheard of by any sociologist out there.
I mean that, you’ve got literature fans of every genre that don’t look down their nose at you if you happen to like dragons and magic over Tom Clancy. And right behind them comes someone that wouldn’t even read a free book. There goes a big buff dude in a Call of Duty t-shirt beside a scrawny kid with a pair of hobbit feet. What’s this, the Picard supporter is having a good-natured debate with a Kirk man? And a hot chick is smiling at every awkward dude there?!
It’s all about where they are. It’s the comic book convention. You’re going to see some folks that haven’t left their house in a while, and right by those is the soldier having a good time with his family before he ships out in a month. But they’re all drawn together by their love of worlds that exist apart from our own. Worlds of heroes, where the good guy always wins. Worlds where every woman is beautiful and every man backs his words with action. And everyone gets along because they walk down the aisles and can see that there’s room enough, even in a convention center packed with people, for everyone’s beliefs. And the angriest guy there is the one that wore an eyepatch because Nathan Fillion canceled due to pinkeye. And even he seemed to be having fun.